Tuesday, March 11, 2014

New Collision System is Done!

According to this article:
http://www.metanetsoftware.com/technique/tutorialA.html

Now we have done a simple collision system (in gridbase branch) which only supports rects. It doesn't support scaling yet.

You can add it from menu "Component > Boss Physics > Physics Entity".

Wednesday, March 5, 2014

Constants.xml Doc v0.1

There are a few numbers that can be tweaked.
<constants>
<player>
<walk-speed>1</walk-speed><!-- the speed the player moves without pressing SHIFT -->
<run-speed>1.5</run-speed><!-- the speed the player moves when pressing SHIFT -->
</player>
<boss>
<rush-speed>0.1</rush-speed><!-- the speed the boss rushed to the player on clapping -->
<trace-speed>0.04</trace-speed><!-- the speed the boss goes when shooting -->
</boss>
<boss-bullet>
<speed>0.2</speed><!-- the speed of the boss' bullets -->
</boss-bullet>
</constants>